Kingston & District League, Keppler Trophy, Fairways

Kingston & District League, Keppler Trophy, Fairways Kingston & District League, Keppler Trophy, Fairways Kingston & District League, Keppler Trophy, Fairways

Kingston & District League, Keppler Trophy, Fairways

Kingston & District League, Keppler Trophy, Fairways Kingston & District League, Keppler Trophy, Fairways Kingston & District League, Keppler Trophy, Fairways
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Fairways

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    Fairway Competition Rules

    Qualification:

    All players must be no older than 17 on 1st January in the year any league match is played.

     

    Home   & Away:

    Each fixture will consist of two legs, Match-play, Home and Away. Matches played at home one year will result in the reverse away fixture next year.   

    The winners of the aggregate score will progress to the next round of this knockout competition.

    The losing 1st round teams will continue the same knockout formula for the Fairways Plate 

     

    Format   of Play: 

    1. Matches are 6 x Singles Match-play.

    2. If a team is short of players without   prior notice as above – the team which is short will forfeit those games.

     

    Handicaps   and order of play:

    1. The maximum Playing Handicap is 40.

    2. Handicaps should be taken from each   club’s recognised on-line register.

    3. Matches to be played in strict   handicap order.

    4. Handicap Allowance is the full   difference between Course Handicaps.

    5. The Stroke Index is taken from the   Men’s card when a boy plays a girl.

    6. In this instance a further calculation   is made of the difference between the Course Rating from the Red Tees   compared to the Course Rating from the White Tees. The difference is rounded   up/down and added to the Course Handicap of the player with the higher Course   Rating.

     

    Tees:

    1. Matches are played from White tees   (boys) and Red tees (girls).

    2. Clubs can mutually agree that higher   handicap, or younger boys, can play from Yellow Tees.

     

    League   Scoring:

    Two   points for a win and one for a draw

     

    Differences  in Fairway Cup:

    1. All matches are 6-aside and any team   short of players, regardless of notice, will forfeit those games.

    2. Ties are over two legs – Home and   Away.

    3. In the case of a tie after the 2nd  leg, the two lowest handicappers will decide the tie in a sudden death   play-off. (This is treated as a new sudden death game).

     

    Difference  in Fairway Plate:

    1. This is a single leg match with the   team higher up on the original Cup draw being at Home.

    2. The players in the Away team will have   2 extra shots added to their Course Handicap before the handicap allowance is   calculated.

     

    Other   General Rules:

    1. No caddies, advice, criticism or any   other interference from anyone including parents. Keep 25 metres distance from   play.

    2. Home clubs may provide a courtesy   round to adults accompanying players, when feasible.

    3. When a home club has reduced the   numbers in a match, they must provide a courtesy round to those juniors who   are left without a game.

    4. Home clubs should provide an informal   snack to visitors. If this is not possible, please advise the visiting team.

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